Kingdom hearts choices sword shield staff. Scenario: You wake up in your heart, a dive featuring all of the things that make up you. Kingdom hearts choices sword shield staff

 
Scenario: You wake up in your heart, a dive featuring all of the things that make up youKingdom hearts choices sword shield staff  Ive always wondered what is the pros and cons of choosing different ones

KH1: I usually take Shield drop Sword on Proud. Enhancing. However the second one you choose will be a stat reduction. You draw your sword and charge, but one of the Shadows leaps over you, eager for a counterattack. for goofy, use all omega arts and the massive bumper shield. Guard you bet great and. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. The weapon choice effects your starting stats and what abilities you learn at whatever level. Staff Online Users More . Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. i think it was keep the rod give up the sword for strongest possible. So Shield and Sword have the same strength, defense, and magic caps but Shield gets one additional item slot. Confirm - A. 5 + II. Kingdom Hearts; Sword,Shield,Staff; slyguy65 13 years ago #1. For a speedrun, I think it's +Sword - Shield regardless of difficulty. which should I choose. News. The weapon choices only effect your stats thoughout the game, lets see, you chose shield so that means you'll have more defense then offense. This means that at level 6, all choices will get a permanent increase in HP and unlock a new ability. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. What choices did you make in the beginning? xXMythieXx 13 years ago #1. Read description!A complete, detailed guide to the location of all the weapons (Sora's Keyblades, Goofy's Shields, Donald's Staves) THAT YOU CAN MISS (not th. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. Posted by u/semajniN - 11 votes and 25 comments Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. 5 OT that some starting choices are far superior than others (Add/Drop Shield, Sword, Staff) I just started a playthrough of Kingdom Hearts 1. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Synthesize after collecting 58 Synthesize materials & required rare items. Long run your down by one 1 item slot compared to shield and down by 2 MP compared to staff. Take shield and give up staff. For Kingdom Hearts HD I. Later, you may adopt the shield abandoning sword, then the invincible speedster and unchanging armor, in that order. for sora, use all crystal crowns and ultima weapon. Struggle Hammer, Defense +1. My first question is when at the very beginning it asks you to choose between 3 items, which ones did you guys go for? *Sword. GaleErick 2 yr. ChesterTheJeste 15 years ago #1. Never pick the Sword unless you're going for a quick run-through of the game. Mysterious Abyss. The shield will level you up defender style. In truth, your pick just seems to affect the. You're about to get your Keyblade, but first, you gotta…So, the general consensus is: Sword: Best for fighting end game bosses but raising the character is harder from the middle game and up. Stack the ability to increase the effect. DSkillz (Topic Creator) 13 years ago #2. pick the first 3 to level up quickly the first 50 levels and slowly the last 50. This destroys the Shadow, and the other two ram you in the back, knocking you to the floor. Whether you get rid of the sword (more power, less defense) or shield (less power, more defense) depends on your playing style; it matters more in the beginning tbh, you'll be powerful enough by the endgame that it won't matter at that point. The defense abilities early on make a huge difference at the coast of weaker endgame magic. I don't think it effects anything but commands but i may be wrong. When autocomplete results are available use up and down arrows to review and enter to select. Shown are the Support and Weapon abilities. Hercs Shield is obtained after conquering the Hercules Cup. If you. Posted by. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. Max AP: 18. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. Sword, Shield or Rod/Staff? Kingdom Hearts HD 1. Kingdom Hearts Weapons by tomyucho on DeviantArt from images-wixmp-ed30a86b8c4ca887773594c2. KH1: I usually take Shield drop Sword on Proud. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. If you drop shield your attack becomes 5 and defense becomes 1. It will take you to a list of new staffs and shields in Kingdom Hearts 1 Final Mix. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. Weapon Stats Auto Ability Unlock Kingdom Key Str. Choose the shield. If you choose the. Shields are the weapon of choice for Goofy and Vexen. In Kingdom Hearts, each level is tied to a specific boost regardless of starting weapon. Post discussion, fan-art, videos…To celebrate the release of Kingdom Hearts HD 1. Beginner, doesn't matter. As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. ColdCalculist That's the power of the keyblade! •. Plays 6243. In my Proud run, I chose the Shield and forsook the Staff. The Staff is the weapon of choice for Donald Duck. ) it all comes tumbling down, tumbling down. Kh3 paintcolourchartHearts kingdom weapon choices sword guide final mix awakening ability shield staff abilities oc kh1 imgur weapons kh choose remix Kh3 obligatory platinum screenshot commentsKingdom hearts 3 level up chart. Home; Boards;. Generally, the Sheild results in the safest playthrough, given the defensive abilities you’ll acquire early in the game. Attack vs defense is a bit harder of a choice. I am guessing that if you are a bit afraid of the end game bosses then this is probably the best choice since you get the full set at level 69(except for the second MP Rage) but it only gets a extra item than the staff and no. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. Getting old. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. Question regarding dream weapon (sorry guys),. The abilities make the biggest deal over the long haul. But see the. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. Starting at. ago. 1. Each option gains the same abilities and accessory slots, just at different. However, your choice of struggle bat matters a little bit, in which case I'd say you should go with the attack or magic bat, depending on which you intend to use more. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. Hearts kingdom maintenance chart level january chi notice update missions 15th. The shield is widely considered to be the best choice. Standard, staff or shield, give up sword. Everybody's a Critic. The choices in the beginning of KH1 Kingdom Hearts HD I. Kingdom Hearts Role-playing video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. If you like magic, take the Staff and drop the sword. I'm curious as to what choices others make in the "Dive into the Heart" sequence. and Proud Mode. But that gives really low defense and wouldn’t be good for novice players (I’m confident in my ability to block attacks). . BUT now the same thing about using items to increase your strength and defense hold true for the shield to. Megumi_sama12 years ago#9. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. ChesterTheJeste 15 years ago #1. Choose the Shield, sacrifice the Sword. You're browsing GameFAQs Q&A as a guest. For Kingdom Hearts HD 1. Added Oblivion, Oathkeeper, Soul Eater, Way to the Dawn, Kingdom Key, and Kingdom Key D from the Kingdom Hearts series Added Mythril Saber, Genesis' Rapier, Genesis Avatar's Greatsword, Braveheart, Lustrous Shield, Flame Sword, Flame Shield, G Slayer Gunblade, Firion's sword, Ricard's spear, Shadow Dragon, and Fusion. Drako Curved Body Shield. Kingdom Hearts Keyblades by o0DemonBoy0o on DeviantArt from. As u/bobguy117 said, +Staff/-Sword will get you 1 more MP permanently. wixmp. Shield gives guard early on and lots of defense bonuses. The Dream weapon affects abilities. Edited August 17, 2017 by The Transcendent KeySo I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. Wheel of Fate. The first object increases some of. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. At the prompt, use the left stick to walk the protagonist, Sora, forward. It is by no meansItem slots are nice, but having two extra Curagas at anytime is a lot better. I'd say Sword is harder than Rod. They are listed in the order of their earliest availability. Attack vs defense is a bit harder of a choice. So the sword would be the best. The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades, as well as major mechanical changes. The max MP is more valuable than the item slots, both because it increases your spell damage and because KH1 Cure is cheap and plentiful. Also, emphasis on Combo- Attacks. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. When facing strong enemies where supportive abilities (Second Chance, Once More, MP Rage) are very important, you'd want the Dream Shield. The reason the Staff is the best choice in KH1 is because it the only one that gives you max stats at the end of the. You can get power ups and defense ups with some grinding. The Desire and Power choices in the Prologuein Kingdom Hearts 3 affect Sora's stats and abilities. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. Which ever one you choose first will be optimal yo the stat you want most. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. Your summoning is average here. Clear Pooh's Muddy Path within 5 minutes. I was ten and the appeal of the Sword was too great, and since I knew not a thing about the magic in the game I gave that up, hoping I could fight with a Sword and Shield. Again, this is just my opinion. On his first day at the Simulated Twilight Town, Roxas is given the chance to choose one of three different styles of Struggle Bat prior to. Personally, I would chose +Staff -Shield because it's not likely that you would die much on such low difficulty. Sword/shield/staff affect your beginning stats & the order in which you learn certain abilities. true. . For the camera, the KH1 one is just not great. So the sword would be the best. . As for stats the choice should be between choosing the shield and staff. For a standard play-through I would drop shield for the higher attack because it becomes quite easy to dodge/block after getting into the game-play and cure spell is pretty broken. The sword represents a melee focus. AngelosTheHero 8 years ago #3 It's a tie between the Dream Shield and the Dream Rod; the Dream Sword gives you a whopping one point of strength compared to the others, and although it has one more item slot compared to the Dream Rod, the Dream. Other difficulties I take staff and drop sword. Defense: 80. Craftable Or Upgradeable Via Synthesis. In end-game, you’ll have two more strength than the other builds but that’s only at Level 100. Shield: Gives you a little more defense at the start of the game, and you get defensive/endurance skills faster earlier as you level . So Shield and Sword have the same strength, defense, and magic caps but Shield gets one additional item slot. Walk forward to the center to activate the next scene where you will be presented with. Technically +Staff/-Sword is the best in the end since you will permanently have 2 more MP than if you chose the other options, but the beginning of the game is noticeably. In Kingdom Hearts 3, you can actually level up your Keyblade. Kingdom Hearts 3 Starting Choice Guide from Dec 13, 2021 · essentially somewhere in the middle of the two above starting choices, rather than the 100 hp/100 mp blend that it sounds like. I can just give you all the info and you can just decide. While a lot of people seem to agree that the staff is the best choice (specially if you're playing. Kingdom Hearts Should You Pick The Sword Shield Or Staff . , Mom. There are two choices in KH2, but no sacrifices. Weapons possess their own base attributes, and add them to the attributes of the wielder. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Yeah, the only thing that is different is what you start with when you choose one of those, but you can eventually. Couldn't cycle through characters on Status/Equip Menus (but could on Sphere Grid, strangely) Persona 3:FES - Camera would randomly rotate as if I. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. Getting the shield in KH2 doesn't actually make you harder to kill, necessarily, it just makes it so you gain certain things earlier. 291K subscribers in the KingdomHearts community. 5 Remix PlayStation 4 . Cancel/Jump/Let go (while hanging) - B. 1) Pick the Shield and drop the Sword, or. Shield The wand gives you extra magic which gives you the most possible magic slots. they were once represented by the Shield, Sword, and Staff, respectively. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. But what about the first one? Where it asks if you want Wisdom, Vitality or Balance? Is it the EXP rate like in. Shield is chosen at the start: Lv. You get less mana, but as “magic” isn’t a stat necessarily in this game it matters less because you can equip accessories/Keyblades later on if magic. My second question is when you get to Destiny Island; Tidus, Selphie, and Wakka, ask you different questions. In Kingdom Hearts you had a choice to choose a certain weapon before starting your journey. Overall, go with the Shield. This is represented by three weapons: the sword, shield, and staff. Magic and item slots are the only thing you can't upgrade via items, and at 100 you will have more magic than picking the sword or shield. It appears within both Sora's and Roxas's Dive to the Heart,. you may adopt the shield abandoning sword, then the invincible speedster and unchanging armor, in that order. Well, you should probably pick the Staff/Rod then. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. Strength +3. The items you choose and discard at the beginning of the battle determine which of your stats are strongest and weakest. Home; Boards;. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. There's never a reason to not pick staff in KH1 unless you wanna experiment. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. This gives you the most items, it gives you high defense and keeps your attack high too. On Day 118, Roxas goes on vacation at Twilight Town, and is invited to participate at Grandstander, using a Struggle Sword to do so. The staff is meh. KH2 - In the field, L2 acted like X. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). It's the only way to go, really. com. Business, Economics, and Finance. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. In the beginning of KH2 we are given two chances to pick a weapon of our choice. His information is, quite frankly, not good. Quote. Abilities are learned through the stat matrix alone, level up chips will always give the same boosts to stats. Shield for protection, Sword for might/strength (im blanking. ) If you chose either the Sword or Staff, you'd be stuck waiting until 99 or 65 respectively. So its either pick staff or shield and drop sword. but is a fine choice if just playing for fun. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at level one. I’m currently doing +sword/-shield on proud and I’m doing perfectly fine. The struggle bat decides your stats the sword shield or staff determine what abilities you get. Picking the shield gives you defensive abilities earlier which is great for proud's difficulty, and picking staff gives you a permanent mana boost which boosts your magic damage. Second Chance is the most useful ability in the game. The final heartless waves at lv1 are already almost near impossible. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. Guard, you bet, great and useful. Items used on the field have greater effect. As for stats, the choice should be between choosing the shield and staff. if we go by game feats, the Sea salt trio are honestly the hardest trio to rank in terms of fighting style. You'd have all three of those abilities by Level 49 (prior to the final Xemnas. Mysterious Abyss is obtained by completing Ursula’s Revenge in Atlantica. Equip more to boost effect. - Max AP - Lucky Strike at LV15 (rather than 39 or 69) - Jackpot at LV24 (rather than 54 or 63) - Max Item slots If you do any synthesis, whether you enjoy or abhor item "farming", that combo gives you a huge leg up. Sword is chosen at the. For my very first playthrough I know I chose Sword and gave up Staff. Most people opt to throw away the sword, but I gave up the staff and things went smoothly for me since I usually attack head-on instead of using magic. Business, Economics, and Finance. Currently Playing: Dark Cloud 2 [PS2]The second is a dream weapon, which influences when you learn abilities. Sign in with the following networks. 200-790, no AP boost. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. if you were to choose the Sword versus the Shield during the beginning of the game, then you won't get Second Chance and Once More until (very) much later on into the game, where if you choose the Shield, you would get these abilities sooner rather than. Time 2 mins. MAGIC ROD: A lot of magic. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. Shield: Sword: 84: 8: 51: 47: 49: 8: 3: Shield: Staff: 84: 8: 49: 48: 49: 8: 3: Note on the meaning. ShionJrCitrine 8 years ago #3. This is only accessible after completing the Barbossa fight in Port Royal. 5 ReMIX PlayStation 3. i have no idea what i should be ive tried +sword -shield and +shield -sword and plus any tips to get trough the colessium. a Sword, a Shield, and a Staff. This increases its stats & enhances its abilities, making it a more powerful weapon. Str: 6; Mag: 4. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. Pawn ID:0720-BACA-FFEB & Switch Friend Code: SW-1954-8440-8702. Veemon reacted to this. Shield = easy Sword = medium Rod = hard Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. Start at lv1, then 33 level ups each for the three. Never pick the Sword unless you're going for a quick run-through of the game. The item slots are more a consideration for the solo Coliseum matches than anything. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Chain of Memories' level up choices should be brought back". They are listed in the order of their earliest availability. Just because choosing staff is statistically optimal and results in the most powerful Sora in the end doesn't mean the other choices are gimped, they're perfectly viable, even taking the sword is. Awakening. After the opening cutscene you take control of Sora for the first time. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. The discarded item decreases that particular stat. Shield: The power of the guardian. 5 and now that I'm almost. Or if you choose the sword, the priority is set more for learning attack skills. Take Sword, forsake Staff – High strength, low AP. Dec 23, 2021The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. hatok. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I'd say Sword is harder than Rod. You pick one you want to get better in and one…Sword = medium. 2. Early stats are determined in two choices, picking a Struggle weapon on 1st Day and how much munny is earned on 2nd Day. 2. Nintendo Switch PC Xbox One. All routes now gain two additional Experience Boosts, at levels 20 & 50, to assist in grinding. Thing is, every ability you get from. the rod gives you extra mp you cant get otherwise and giving up the sword keeps your stats balanced. Would sword be a better choice, or does it really not matter on proud? FC: 3394-4606-3215. What are the best choices to go for in the PS4 version of Kingdom Hearts 1?? PlayStation 4 PlayStation 4. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. Struggle Sword, Strength +1. As for the sword/shield/wand. Staff users are always the strongest Sora when you are going for. My Animal Crossing New Leaf Dream Address: 4600-4928-5867My 3DS Friend Code: 4511-0982-8017. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Sword, Shield or Rod/Staff?". 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Sword, Shield, and Staff. Strength: 88. These skills can either be active techniques which can be performed at the character's discretion, or passive upgrades which are always active and enhance the various stats or qualities of the character. in kh2, i always pick the offensive struggle stick and the shield, does picking the rod benefit me in any way? im a huge material grinder (99 lucid shards before land of dragons) so is the shield the best overall choice? whats the diffrence in Abilities from sword, shield, and staff? and does. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3. Posted by u/semajniN - 11 votes and 25 commentsChoosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. They effect how quickly/easily you level up (by change the EXP requirements for the levels themselves) and it tells you this by what time of day it says you leave. So with Pick Staff sacrifice Sword, you get a slight physical damage nerf in the beginning of the game, but will eventually close that gap with. The weapon you drop only affects your starting stats. +Shield/-Sword is a good option. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. I chose staff and gave up sword, since I didn't have any idea what to expect and remembered KH1 where you were only able to get 1 extra MP bar if you chose staff and 1 extra item slot if you chose shield (sword was worthless. Activity All Activity My Activity Streams . Invincible courage. - The Gunslinger. I always felt that Donald covered the staff and Goofy covered the shield, so the sword seemed obvious. Proud is the hardest, its even harder then the original kingdom hearts Expert mode. Although I'd say aim for the ribbon equipment if you can. Also the Sword/Shield/Staff choice doesn't buff stats, it. Shields (Vexen) Weapons. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. This gives you access to some pretty key abilities much earlier on. You'll level up faster if you pick the top answer on all 3 (but only up. The only abilities you cannot equip/obtain are abilities. Choose Sword - reject Shield or Choose Sword - reject Staff I have numerous save games from that playthrough. The back has adjustable straps and handles to allow for many different holding positions. Even if your not a magic user, by giving up the sword instead of the staff, you lose a lil bit of strength but you start off with 2 extra AP. Yeah, the issue seemed to depend on each game. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. pick the middle 3 to level up at even rate all 100. No but it affects the damage you deal to the mushrooms. Shield = defense. Invincible courage. Like some players, you may first choose the sword abandoning staff, to tie up the game. 5 ReMIX. The weapon you drop only affects your starting stats. Going for the plat, what’s the best choices for this run I. I personally always pick keep staff, drop sword. NEVER. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. SWORD. But I prefer to think of it as: Rod = Crowd Clearer with the best end-game. they were once represented by the Shield, Sword, and Staff, respectively. Welcome to KH13. The staff is meh. The difference between +Sword and +Rod is that Sword gets a few points in Power (that can be made up with the use of Power Ups) and an additional item slot over Rod (+Shield gets +2 slots over Rod), and Rod gets 2 extra MP that can never be gained any other way. kingdom, kingdoms, shield. Roxas is both fast and strong. I don't think it effects anything but commands but i may be wrong. More of a glass cannon since my defense is 2 lower than usual but it helps me learn. Other than that, your choice decides the order in which you learn abilities. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. Which one is the best out the three S's and which struggle weapon. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. Sora is given three pedestals, each with an item on top: a Sword, a Shield, and a Staff. Ive always wondered what is the pros and cons of choosing different ones. Otherwise you can get hit while healing. I think the main difference is: If you drop sword all your base stats are 3. At LV1 you are near forced to pick the staff. Starting at. -Rod. Haha, I think almost everyone got the sword as a kid. You'll get 1 extra item slot Long term. Taking the Shield gets you more max item slots (for a total of 8 maximum), and Staff gets you 2 more max MP by the higher levels (in this one, more max MP= more spell power and spell duration). I generally choose the shield. You can't go wrong with the Shield. I used to always pick the sword as that is sort of the “cannon” choice. Dream Rod. It appears within Sora, Roxas, and Data-Sora's Dive to the Heart, alongside the Dream Shield and Dream Rod. The Shield always gives the +2 Item Slots so choosing Sword has no statistical benefit since you can increase your Strength, Defense, and AP through items to reach their maximum. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal equipped weapon items. By picking up. How the choice affects the game. There is a big difficulty spike and everything takes forever to kill with the Kingdom Key. Rod = hard. By IGN Staff. Question for Kingdom Hearts. Follow the simple on-screen prompts until three. Alright, here's the pros and cons of each: + Sword: You get most offensive abilities earlier, 7 item slots, and a slight boost in Strength. Weapons possess their own base attributes, and add them to. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. Kingdom hearts 2 weapon choice. you get three AP and two MP starting out and still good attack and defense. Don't listen to. This updated version contained a surprising number of changes involving different aspects of content. Ultima Weapon. Pikapwned • 7 yr. 10,708 posts. Use situation command - Y. At the very beginning of the game, you're given a choice of a sword, staff and a shield, which purport to have an effect on the path you'll take. hatok. Posted July 12, 2015. Go then, there are other worlds than these. Touch device users, explore by touch or with swipe gestures.